Brawl - Zero Suit Samus - Common Subroutine 0x12a9c
- if (ButtonPress value(0))
- IfStatementAnd (BoolIsTrue RandomAccessBool(SpecialsMovement))
- IfStatementAnd ((InternalConstantInt(ControlStickXAxisRelative) GreaterThanOrEqual InternalConstantInt (0xc4f)))
- IfStatementAnd (StickDirectionPressed)
- BoolVariableSetTrue { variable: RandomAccessBool(EnableGlide) }